Update 1: Easy difficulty added. Tweaked the XD level a little further to make it more consistent, bumped up diff number by one.
UPDATE 2:
Easy difficulty completely revamped to be standardized to how an actual easy level from the official levels would play; no more of those weird patterns I hacked together because I didn't know what I was doing. It's now more intense (for an easy level), rating now set to 4 instead of the original 1.
XD got timing and consistency improvements, removed a color puzzle in one spot that was...okay but I felt it better to remove it.
This chart should be friendly to all playstyles.
Fulldiff is planned, I believe we need more of those levels.
Shoutouts to Seq, Hao, Ricki for playtesting/feedback; and Kali, TheWay123, and many others for additional feedback and guidance on my charting style; I really appreciate it!